Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/36490
Appears in Collections:Marketing and Retail Journal Articles
Peer Review Status: Refereed
Title: Corporate social and digital responsibility in esports
Author(s): Kolyperas, Dimitrios
Anagnostopoulos, Christos
Pavlopoulou, Ismini
Manoli, Argyro Elisavet
Chadwick, Simon
Contact Email: dimitrios.kolyperas@stir.ac.uk
Keywords: Digitalization
CSR
CDR
Gaming
Digital ethics
Issue Date: 1-Nov-2024
Date Deposited: 18-Nov-2024
Citation: Kolyperas D, Anagnostopoulos C, Pavlopoulou I, Manoli AE & Chadwick S (2024) Corporate social and digital responsibility in esports. <i>Internet Research</i>. https://doi.org/10.1108/intr-01-2024-0134
Abstract: Purpose The esports industry has experienced a dynamic growth. In this context, a significant evolution in the logic of corporate social responsibility (CSR) can be observed, particularly in the digital sphere. By extending Carroll's three-dimensional model to include corporate digital responsibility (CDR), this paper addresses a key research question: How does CSR evolve and develop in the dynamic digital industry of esports? Design/methodology/approach This study employed a qualitative multiple case study research design. It drew on secondary data from 50 professional esports organisations and key players in CSR development in the global esports industry, such as game publishers, pro-teams, pro-athletes, event organisers, and governing bodies. A content analysis of 50 official websites and 72 public annual, CSR, and environmental reports for the financial years ending in 2021 and 2022 was conducted. Findings Our empirical findings not only map the territory of esports CSR and CDR but also provide practical insights. These insights are later synthesized to develop an esports CSR/CDR framework that extends Carroll's three-dimensional model. CSR and CDR domains of esports are theoretically grounded (business performance, responsiveness, social issues, and digital responsibilities), while practical implications for managers and academics are forwarded. Originality/value This paper stands out as a pioneering empirical study, filling a significant research gap in the fields of CSR and CDR in esports. To the best of our knowledge, it is the first to illuminate these concepts within the unique ecosystem of esports, thereby contributing to the evolving understanding of CSR in the digital context.
DOI Link: 10.1108/intr-01-2024-0134
Rights: Publisher policy allows this work to be made available in this repository. Published in Internet Re by Emerald. Kolyperas, D., Anagnostopoulos, C., Pavlopoulou, I., Manoli, A.E. and Chadwick, S. (2024), "Corporate social and digital responsibility in esports", Internet Research, Vol. ahead-of-print No. ahead-of-print. The original publication is available at: https://doi.org/10.1108/INTR-01-2024-0134. This author accepted manuscript is deposited under a Creative Commons Attribution Non-commercial 4.0 International (CC BY-NC) licence. This means that anyone may distribute, adapt, and build upon the work for non-commercial purposes, subject to full attribution. If you wish to use this manuscript for commercial purposes, please contact permissions@emerald.com
Notes: Paper type Research paper
Licence URL(s): http://creativecommons.org/licenses/by-nc/4.0/

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