Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/36842
Appears in Collections:Psychology Journal Articles
Peer Review Status: Refereed
Title: Contributions of pictorial and binocular cues to the perception of distance in virtual reality
Author(s): Hornsey, Rebecca L
Hibbard, Paul B
Contact Email: paul.hibbard@stir.ac.uk
Keywords: Virtual reality
Cue combination
Distance perception
Size constancy
Issue Date: Dec-2021
Date Deposited: 28-Nov-2024
Citation: Hornsey RL & Hibbard PB (2021) Contributions of pictorial and binocular cues to the perception of distance in virtual reality. <i>Virtual Reality</i>, 25, pp. 1087-1103. https://doi.org/10.1007/s10055-021-00500-x
Abstract: We assessed the contribution of binocular disparity and the pictorial cues of linear perspective, texture, and scene clutter to the perception of distance in consumer virtual reality. As additional cues are made available, distance perception is predicted to improve, as measured by a reduction in systematic bias, and an increase in precision. We assessed (1) whether space is nonlinearly distorted; (2) the degree of size constancy across changes in distance; and (3) the weighting of pictorial versus binocular cues in VR. In the frst task, participants positioned two spheres so as to divide the egocentric distance to a reference stimulus (presented between 3 and 11 m) into three equal thirds. In the second and third tasks, participants set the size of a sphere, presented at the same distances and at eye-height, to match that of a hand-held football. Each task was performed in four environments varying in the available cues. We measured accuracy by identifying systematic biases in responses and precision as the standard deviation of these responses. While there was no evidence of nonlinear compression of space, participants did tend to underestimate distance linearly, but this bias was reduced with the addition of each cue. The addition of binocular cues, when rich pictorial cues were already available, reduced both the bias and variability of estimates. These results show that linear perspective and binocular cues, in particular, improve the accuracy and precision of distance estimates in virtual reality across a range of distances typical of many indoor environments.
DOI Link: 10.1007/s10055-021-00500-x
Rights: This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
Licence URL(s): http://creativecommons.org/licenses/by/4.0/

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