Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/36845
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dc.contributor.authorHornsey, Rebecca Len_UK
dc.contributor.authorHibbard, Paul Ben_UK
dc.date.accessioned2025-03-11T01:50:40Z-
dc.date.available2025-03-11T01:50:40Z-
dc.date.issued2024-05-16en_UK
dc.identifier.other4222en_UK
dc.identifier.urihttp://hdl.handle.net/1893/36845-
dc.description.abstractUser experience is a key predictor of future use of goods and services. The presented study collected a combination of qualitative and quantitative data from both experienced users and novices about their perceptions of virtual reality (VR) equipment, any concerns surrounding the data collected by the equipment, and facets that needed to be taken into consideration for future developments. The purpose of this research was to understand the current user experience of VR and ways in which it can be improved. The findings indicated that the majority of people have used VR, albeit infrequently, and that the most common use for it was for entertainment purposes. The most important characteristics of VR systems were judged to be the available content and price. While it was reported to be enjoyable to use, the ways in which it was suggested to be improved were through a reduction in size and weight of the headsets, and incorporating wireless capabilities. Concerns about the use of VR were the potential for sickness, discomfort, and eye strain, the disconnect from the real world and the subsequent risks that this poses, as well as the use and privacy of user data. The findings from this research can be used as a stepping stone toward the advancement of VR technologies.en_UK
dc.language.isoenen_UK
dc.publisherMDPI AGen_UK
dc.relationHornsey RL & Hibbard PB (2024) Current Perceptions of Virtual Reality Technology. <i>Applied Sciences</i>, 14 (10), Art. No.: 4222. https://doi.org/10.3390/app14104222en_UK
dc.rights© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).en_UK
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en_UK
dc.subjectvirtual realityen_UK
dc.subjectuser experienceen_UK
dc.subjecttechnology acceptanceen_UK
dc.subjectHCIen_UK
dc.titleCurrent Perceptions of Virtual Reality Technologyen_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.3390/app14104222en_UK
dc.citation.jtitleApplied Sciencesen_UK
dc.citation.issn2076-3417en_UK
dc.citation.volume14en_UK
dc.citation.issue10en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.contributor.funderEconomic and Social Research Councilen_UK
dc.author.emailpaul.hibbard@stir.ac.uken_UK
dc.citation.date16/05/2024en_UK
dc.contributor.affiliationPsychologyen_UK
dc.contributor.affiliationPsychologyen_UK
dc.identifier.isiWOS:001233062600001en_UK
dc.identifier.scopusid2-s2.0-85194498647en_UK
dc.identifier.wtid2075155en_UK
dc.contributor.orcid0000-0001-6888-8155en_UK
dc.contributor.orcid0000-0001-6133-6729en_UK
dc.date.accepted2024-05-07en_UK
dcterms.dateAccepted2024-05-07en_UK
dc.date.filedepositdate2024-12-16en_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorHornsey, Rebecca L|0000-0001-6888-8155en_UK
local.rioxx.authorHibbard, Paul B|0000-0001-6133-6729en_UK
local.rioxx.projectProject ID unknown|Economic and Social Research Council|http://dx.doi.org/10.13039/501100000269en_UK
local.rioxx.freetoreaddate2024-12-16en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by/4.0/|2024-12-16|en_UK
local.rioxx.filenameapplsci-14-04222.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source2076-3417en_UK
Appears in Collections:Psychology Journal Articles

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